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// Game  Programmer

PORTFOLIO

Crash Bandicoot (Fangame)

Oct 2019 - Mar 2020 | 5 mos

// Gameplay Programmer

crashIcon.jpg
ue4
blueprints
pc

Crash, spin, and jump in a brand new Crash Bandicoot adventure! This is a fan-made creation based on the original Crash Bandicoot property.

My Contributions

  • Implemented a rail cart/trolley system that uses generated rail tracks that can curve and twist along a spline.

  • Simulated an airplane that shoots and rolls.

  • Created an AI that can fly a glider plane, avoid obstacles, and target the player glider.

  • Implemented the atlasphere (as seen in the games) that rolls along the ground to collect items.

  • Developed swimming mechanics and a submarine that can drop mines and shoot missiles.

Crossworld

Mar 2019 - May 2019 | 3 mos

// Independent Developer

CrossworldLogo.jpg
xcode
swift
ios

Explore the world while solving crossword puzzles! Instead of word clues, you must examine your surroundings using Google Street View to find the right word on the crossword.

My Contributions

  • Utilized Google Street View API as a core gameplay feature.

  • Implemented responsive and intuitive touch controls.

  • Coded in-app purchases for use as game currency.

  • Implemented in-app advertisements on select screens.

  • Wrote and produced the soundtrack.

Let's Go Putt-Putt

Mar 2019 - May 2019 | 3 mos

// Independent Developer

1500-1500.png
ue4
blueprints
android

Putt your way through various courses and challenges! Swipe to putt. The power of your swipe will determine the velocity of the shot. Collect gems and extra special golden gems to increase your chances at earning a medal.

My Contributions

  • Implemented responsive and intuitive touch controls.

  • Laid out and designed the featured stages.

  • Fine-tuned Unreal Engine 4's physics  engine to simulate golf ball properties.

  • Designed the UI.

Creative Sprinter

Mar 2019 - May 2019 | 3 mos

// Independent Developer

icon.png
xcode
swift
ios

A time-keeping app that allows you to both personalize alarms and encourage you to complete tasks. The perfect app for organizing a creative sprint!

My Contributions

  • Stored data using Xcode's Core Data to keep track of user profile data.

  • Designed the UI / UX to meet user expectation while using the app.

  • Implemented in-app advertisements on select screens.

​

Dawn Unto Dusk

June 2018 - Aug 2018 | 3 mos

// Independent Developer

DawnUntoDuskCover.png
unity
c#
pc

A text adventure game that throws you out in the middle of a jungle. You will need to gather resources, such as food and tools, that you will need to survive. If your hunger meter runs out, you will die.

My Contributions

  • Implemented a hunger meter that will deplete over time.

  • User can interact, use, and eat items in the world to further their survival.

  • Designed all stages, puzzles, and riddles.

  • Wrote dialogue by using decision trees.

  • Wrote and produced the soundtrack.

​

Contact Me

Feel free to send me a message at: adamweesner.dev@gmail.com

or DM me in Discord: Adam Weesner#0047
I'll try to respond as quickly as possible!

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Copyright © 2025 by Adam Weesner | All images, logos, and names are used with permission.

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